|Location:||NCR, Metro Manila, Pasay, Philippines|
|Education Level:||Bachelor's / College Degree|
|Years of Experience:||2 Years|
2524 Taal, Malate, Mania, 1004 Metro Manila
Responsible for creating game characters and props from binding to animation. Design related to character actions and emotions .
1. Familiar with the laws of movement, strong sense of rhythm, good at American animation style is preferred
2.Have more than 2 years of experience in film and television animation or game related development, proficient in spine bone animation.
3.Understands the process and familiar with the structure of characters and animals, must be proficient in binding module and animation module, and be able to complete the binding and animation of characters, props, and scenes
4.Familiar with Unity3D engine, prior experience with complete Unity3D projects is preferred
Job highlights and advantages
Ability to design animation materials and complete production like editing, compositing, etc.